Yi-Jheng Huang, Wen-Chieh Lin, I-Cheng Yeh and Tong-Yee Lee, Geometric and Textural Blending for Model Stylization, IEEE Transactions on Visualization and Computer Graphics, 2017. [SCI]
Yi-Jheng Huang, Shu-Yuan Zhan, Wen-Chieh Lin and Shan-Yu Chuang, Making and Animating Transformable 3D Models, Computer & Graphics, 2015. [SCI]
Sai-Keung Wong, Wen-Chieh Lin, Chun-Hung Hung and Yi-Jheng Huang, Shing-Yeu Lii, Radial View Based Culling for Continuous Self-Collision Detection of Skeletal Models, ACM Transactions on Graphics (Proc. SIGGRAPH), 2013.[SCI]
Ting-Chieh Huang and Yi-Jheng Huang, Wen-Chieh Lin, Real-time Horse Gait Synthesis, Computer Animation and Virtual Worlds, 2012. [SCI]
Wen-Chieh Lin, Yi-Jheng Huang, Animating Rising Up From Various Lying Postures and Environments, the Visual Computer, 2012. [SCI]
Yi-Jheng Huang, Takanori Fujiwara, Yun-Xua Lin, Wen-Chieh Lin and Kwan-Liu Ma, A Study of Gesture Design for Graph Visualization in Virtual Reality Environments, Proc. of IEEE Pacific Visualization Symposium (PacificVis), 2017.
Sai-Keung Wong, Wen-Chieh Lin, Yu-Shuen Wang, Chun-Hung Hung and Yi-Jheng Huang, Dynamic radial view based culling for continuous self-collision detection, Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), 2014.
Wei-Chien Cheng, Wen-Chieh Lin and Yi-Jheng Huang, Controllable and Real-time Reproducible Perlin Noise, Smart Graphics, 2014. (Best Paper Award)